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Monday, 4 November – 8:30-17:00 Full day

23 Using Play to Enhance Learning About Objects

William Wake
Independent Consultant, William.Wake@acm.org
Steven Metsker
Capital One Financial, Steve.Metsker@acm.org
Pascal Van Cauwenberghe
Lesire Software Engineering, pvc@lesire.com
Vera Peeters
Tryx bvba, vp@tryx.com
Joshua Kerievsky
Industrial Logic, joshua@industriallogic.com

Play is serious! Games, simulations, puzzles, and toys in the classroom can improve student motivation, lead to better long-term memory, and reduce learning anxiety. Used effectively, play can leverage competition and foster collaboration. Above all, play makes learning fun!

We'll explore how play can make it easier to learn about object-oriented technology.

The group will:

    Examine some existing educational games

    Create a framework describing game mechanics

    Explore how different approaches might support learning about OO

    Work in small groups to design new games that teach selected OO topics

    Play-test the new games

    Debrief and critique the games

Who should attend? Anyone who teaches, trains, or wants to learn about instructional play.

To apply, please submit a one- to four-page paper describing your use of games and/or related techniques in teaching object technology.

Keywords: Educational Games, Play, Simulation, Micro-World, Challenges, Teaching

Workshop URL: http://www.xp123.com/g4p/workshop.