OOPSLA '04

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"Software Development: Math & Science or Arts & Crafts?"
Object-Oriented Programming, Systems, Languages and Applications
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  > Technical Program > Panels

 : Wednesday

Software Development: Math & Science or Arts & Crafts?

Ballroom C
Wednesday, 15:30, 1 hour 30 minutes
 


 
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Panel Chair: Jim Haungs, IBM
Martin Fowler, ThoughtWorks
Richard Gabriel, Sun Microsystems
Ralph Johnson, University of Illinois at Urbana Champaign
Steve McConnell, Construx

We've have been proposing formal mathematical methods of software development for nearly as long as we've been developing software. Agile methods propose "emergent design," and argue that BDUF (big design up front) is old-fashioned and limiting. Both viewpoints have their advantages and disadvantages. Is software development a science or an art? Are these viewpoints reconcilable?