This tutorial is a Grand Tour of the UML. There isnt time in half a day to go into great detail on any of the techniques within it, but there is a chance to get a feel for what each technique looks like, when to use it, and where to find out more. Youll also get tips on using them from someone with plenty of object-oriented scars. Presentation Format: Lecture. Attendee Background: Attendees should be familiar with basic OO concepts. Craig Larman is the author of Applying UML and PatternsAn Introduction to Object-Oriented Analysis and Design, the best-selling text on object-oriented analysis and design and the UML. He also co-authored the Java 2 Performance and Idiom Guide and writes the Modeling and Java column in Java Report. Craig is a popular conference speaker, and conference or advisory board member, at events such as OOPSLA, Software Development, and UML World. Craig serves as Director, Process and Methodology, at Valtech, an international consulting group with divisions in Europe and the USA. He has been using object technologies since 1984 when he started developing knowledge systems on LISP machines. For many years he has assisted others in developing object systems, adopting practical development processes, and in learning to apply object-oriented analysis and design, C++, Java, and Smalltalk. Craig holds a B.Sc. and M.Sc. in computer science, with research emphasis in artificial intelligence, object-oriented knowledge representation, and case-based reasoning.
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